public static interface BasicMatrix.LogicalBuilder<N extends Number,I extends BasicMatrix> extends Structure2D.Logical<I,BasicMatrix.LogicalBuilder<N,I>>, Access2D.Collectable<N,PhysicalStore<N>>
Structure2D.IntRowColumn, Structure2D.Logical<S extends Structure2D,B extends Structure2D.Logical<S,?>>, Structure2D.LongRowColumn, Structure2D.ReducibleTo1D<R extends Structure1D>, Structure2D.RowColumnCallback, Structure2D.RowColumnKey<R,C>, Structure2D.RowColumnMapper<R,C>Structure1D.BasicMapper<T>, Structure1D.IndexCallback, Structure1D.IndexMapper<T>, Structure1D.IntIndex, Structure1D.LongIndex, Structure1D.LoopCallbackabove, below, diagonally, get, left, rightcollect, supplyTocolumn, column, column, column, column, count, count, countColumns, countRows, index, index, isEmpty, isFat, isScalar, isSquare, isTall, isVector, loopAll, loopColumn, loopColumn, loopDiagonal, loopMatching, loopRow, loopRow, mapperOf, row, row, row, row, rowloopAll, loopMatching, loopRange, mapperBasicMatrix.LogicalBuilder<N,I> above(int numberOfRows)
BasicMatrix.LogicalBuilder<N,I> above(N... elements)
BasicMatrix.LogicalBuilder<N,I> below(int numberOfRows)
BasicMatrix.LogicalBuilder<N,I> below(N... elements)
BasicMatrix.LogicalBuilder<N,I> bidiagonal(boolean upper, boolean assumeOne)
default I build()
BasicMatrix.LogicalBuilder<N,I> column(int... columns)
BasicMatrix.LogicalBuilder<N,I> conjugate()
BasicMatrix.LogicalBuilder<N,I> diagonal()
BasicMatrix.LogicalBuilder<N,I> hermitian(boolean upper)
BasicMatrix.LogicalBuilder<N,I> hessenberg(boolean upper)
BasicMatrix.LogicalBuilder<N,I> left(int numberOfColumns)
BasicMatrix.LogicalBuilder<N,I> left(N... elements)
BasicMatrix.LogicalBuilder<N,I> limits(int rowLimit, int columnLimit)
BasicMatrix.LogicalBuilder<N,I> offsets(int rowOffset, int columnOffset)
BasicMatrix.LogicalBuilder<N,I> right(int numberOfColumns)
BasicMatrix.LogicalBuilder<N,I> right(N... elements)
BasicMatrix.LogicalBuilder<N,I> row(int... rows)
BasicMatrix.LogicalBuilder<N,I> superimpose(BasicMatrix matrix)
BasicMatrix.LogicalBuilder<N,I> superimpose(int row, int col, BasicMatrix matrix)
BasicMatrix.LogicalBuilder<N,I> superimpose(int row, int col, Number matrix)
BasicMatrix.LogicalBuilder<N,I> transpose()
BasicMatrix.LogicalBuilder<N,I> triangular(boolean upper, boolean assumeOne)
BasicMatrix.LogicalBuilder<N,I> tridiagonal()
Copyright © 2018 Optimatika. All rights reserved.